#include <Animation.h>
Öffentliche Methoden | |
| Animation () | |
| Animation (int aID) | |
| void | runForward (void) |
| void | runForwardBackward () |
| void | runForwardWaitBackwardStop () |
| void | stop () |
| void | doStep () |
| void | translate (Tile &tile) |
| int | getID (void) |
| int | getID2 (void) |
| void | load (DataInputStream &dataIn) |
| Liest das Animations-Objekt aus dem Inputstream. | |
| void | save (DataOutputStream &dataOut) |
| Serialisiert das Animations-Objekt in den Outputstream. | |
| virtual | ~Animation () |
Öffentliche Attribute | |
| Vec | m_dirVec |
Private Typen | |
| enum | { ANIM_STOP = 0, ANIM_RUN = 1, ANIM_FORWARD = 2, ANIM_BACKWARD = 3, ANIM_ROTATE = 4, ANIM_FWD_BACK = 5, ANIM_WAIT = 6, ANIM_FWD_WAIT_BACK_STOP = 7 } |
Private Methoden | |
| void | reset (void) |
Private Attribute | |
| Vec | m_stepVec |
| int | m_aID |
| int | m_aID2 |
| int | m_dir |
| int | m_len |
| int | m_status |
| int | m_mode |
| int | m_waitMax |
| int | m_waitCount |
anonymous enum [private] |
| Animation::Animation | ( | ) |
| Animation::Animation | ( | int | aID | ) |
| Animation::~Animation | ( | ) | [virtual] |
| void Animation::reset | ( | void | ) | [private] |
| void Animation::runForward | ( | void | ) |
| void Animation::runForwardBackward | ( | ) |
| void Animation::runForwardWaitBackwardStop | ( | ) |
| void Animation::stop | ( | ) |
| void Animation::doStep | ( | ) |
| void Animation::translate | ( | Tile & | tile | ) |
| int Animation::getID | ( | void | ) |
| int Animation::getID2 | ( | void | ) |
| void Animation::load | ( | DataInputStream & | dataIn | ) |
| void Animation::save | ( | DataOutputStream & | dataOut | ) |
Serialisiert das Animations-Objekt in den Outputstream.
| dataOut | DataOutputStream |
| IOException |
Vec Animation::m_stepVec [private] |
int Animation::m_aID [private] |
int Animation::m_aID2 [private] |
int Animation::m_dir [private] |
int Animation::m_len [private] |
int Animation::m_status [private] |
int Animation::m_mode [private] |
int Animation::m_waitMax [private] |
int Animation::m_waitCount [private] |
1.5.5