| addPointLight(float posX, float posY, float posZ) | LightEnvironment | |
| dump() | LightEnvironment | |
| getAmbient() | LightEnvironment | |
| getDirectionalMax() | LightEnvironment | |
| getPointMax() | LightEnvironment | |
| getZone() | LightEnvironment | |
| hasPointLights() | LightEnvironment | |
| init(int zone) | LightEnvironment | [private] |
| LightEnvironment(int zone) | LightEnvironment | |
| LightEnvironment(int zone, float ambient, float directionalMax, float pointMax) | LightEnvironment | |
| lightPointList | LightEnvironment | |
| m_ambient | LightEnvironment | [private] |
| m_dir | LightEnvironment | |
| m_directionalMax | LightEnvironment | [private] |
| m_pointMax | LightEnvironment | [private] |
| m_zone | LightEnvironment | [private] |
| set(float ambient, float directionalMax, float pointMax) | LightEnvironment | |
| setDirectionalLight(float dirX, float dirY, float dirZ) | LightEnvironment | |
| ~LightEnvironment() | LightEnvironment | [virtual] |
1.5.5