LightManager Elementverzeichnis
Vollständige Aufstellung aller Elemente für
LightManager einschließlich aller geerbten Elemente.
| _instance | LightManager | [private, static] |
| addEnvironment(int zone, float ambient, float directionalMax, float pointMax) | LightManager | |
| addPointLight(int zone, float x, float y, float z) | LightManager | |
| biInterpolate(int q12, int q22, int q11, int q21, int px, int py) | LightManager | [private] |
| calcDirectional(Tile &tile, LightZone &le) | LightManager | [private] |
| calcGamma(float gamma) | LightManager | |
| calcLightMap(Tile &tile) | LightManager | |
| calcLightMapGrid(Tile &tile) | LightManager | |
| calcLightMapGrid(Tile &tile, LightZone &le) | LightManager | [private] |
| calcLPs(std::vector< LightPoint * > &lightPoints, float x, float y, float z, float pointMax) | LightManager | [private] |
| calcPointLight(Tile &tile, LightZone &le) | LightManager | |
| dump() | LightManager | |
| getInstance() | LightManager | [static] |
| getLightZone(int zone) | LightManager | [private] |
| isAmbientON() | LightManager | |
| isDirectionalON() | LightManager | |
| isLightMapON() | LightManager | |
| LightManager() | LightManager | [protected] |
| lightMaps | LightManager | |
| lightZoneList | LightManager | |
| load(DataInputStream &dataIn) | LightManager | |
| m_AmbientON | LightManager | [private] |
| m_DirectionalON | LightManager | [private] |
| m_gamma | LightManager | |
| m_gammaB | LightManager | |
| m_gammaG | LightManager | |
| m_gammaR | LightManager | |
| m_LightMapON | LightManager | [private] |
| save(DataOutputStream dataOut) | LightManager | |
| setDirectionalLight(int zone, float dirX, float dirY, float dirZ) | LightManager | |
| stepGamma(bool up) | LightManager | |
| toggleAmbientLight() | LightManager | |
| toggleDirectionalLight() | LightManager | |
| toggleLightMap() | LightManager | |
| ~LightManager() | LightManager | [virtual] |