SurfaceCache Elementverzeichnis

Vollständige Aufstellung aller Elemente für SurfaceCache einschließlich aller geerbten Elemente.

_instanceSurfaceCache [private, static]
addSurface(Texture &texture)SurfaceCache
addSurface(Texture &texture, LightMap *lightMap, BYTE intensity)SurfaceCache
getCount(void)SurfaceCache
getInstance()SurfaceCache [static]
getSurface(long sid)SurfaceCache
m_rgbIntensitySurfaceCache [private]
m_sidSurfaceCache [private]
m_surfacesSurfaceCache [private]
m_usedCounterSurfaceCache [private]
refresh()SurfaceCache
SurfaceCache()SurfaceCache [protected]
updateSurface(long sid, Texture &texture)SurfaceCache
updateSurface(long sid, Texture &texture, LightMap *lightMap, BYTE intensity)SurfaceCache
~SurfaceCache(void)SurfaceCache


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